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Survive The Nights

Role: Level Design / Game Design / VFX / Game Art / Animation / Audio

Software used: Unity / Maya / Photoshop / Audition / SourceTree

Company: a2z Interactive

Platform: PC

Genre: Multiplayer Open World Survival Sandbox

Game Description: Survive The Nights is a survival game focusing on teamwork, fortification, creativity and strategy.

Contribution:

- Full responsibility as LevelDesigner, VFX artist and Audio Editing / Design.

- Progressively improved the Level Design process and workflow.

- Collaborated with the team to establish the groundwork for the open world.

- Designed new challenging POI’s in support of player progression.

- Bringing new POI's from a concept stage to final public build stage.
- Support environment art to help guide the vision as well as reduced workload.

- Collaborated and implemented loot balance across the open world.

- Collaborated and implemented zombie balance across the open world.

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