Jos Heuvelink | Level Designer
Survive The Nights
Role: Level Design / Game Design / VFX / Game Art / Animation / Audio
Software used: Unity / Maya / Photoshop / Audition / SourceTree
Company: a2z Interactive
Platform: PC
Genre: Multiplayer Open World Survival Sandbox
Game Description: Survive The Nights is a survival game focusing on teamwork, fortification, creativity and strategy.
Contribution:
- Full responsibility as LevelDesigner, VFX artist and Audio Editing / Design.
- Progressively improved the Level Design process and workflow.
- Collaborated with the team to establish the groundwork for the open world.
- Designed new challenging POI’s in support of player progression.
- Bringing new POI's from a concept stage to final public build stage.
- Support environment art to help guide the vision as well as reduced workload.
- Collaborated and implemented loot balance across the open world.
- Collaborated and implemented zombie balance across the open world.



