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Jos Heuvelink | Level Designer

3rd Person Shooter
Platform: PC
Genre: 3rd Person / Action-Adventure / Cover Shooter
Software used: Unity, C#
Packages: Third Person Cover Shooter / Polygon art assets
Project time:
Reference and documentation, establishing metrics+ 1st blockout pass 18 hours
2nd blockout pass 16 hours
Third blockout pas 20 hours
Art and environment story pass 15 hours
Description: A linear third person cover shooter including both stealth and combat options.
I made this project during and after @Ryan Smiths month long mentorship through The Mentor Coalition.
Information is being added to the image descriptions describing design intent etc...




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