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3rd Person Shooter

Platform: PC

Genre: 3rd Person / Action-Adventure / Cover Shooter

Software used: Unity, C#

Packages:  Third Person Cover Shooter / Polygon art assets

Project time: 

Reference and documentation, establishing metrics+ 1st blockout pass 18 hours

2nd blockout pass 16 hours

Third blockout pas 20 hours

Art and environment story pass 15 hours

Description: A linear third person cover shooter including both stealth and combat options.

I made this project during and after @Ryan Smiths month long mentorship through The Mentor Coalition.

Information is being added to the image descriptions describing design intent etc...

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